a brief summary of our control techniques, if anyone wants to know more it can be expanded into different threads. We use a couple of minor variations but I will stick to the one I was working on yesterday

All our points are actuated by Tortoises, this includes the Peco points on the OO layouts (and "no" the spring does not have) to be removed despite urban myth claiming it does), we use a stiffer wire, 0.9 mm.
Each tortoise is then wired to a Switch8, a device which makes them DCC accessible, and local wires through the Tortoise switch do the frog control (we pair the switches for redundancy).
Using RailRoad and Co software I then write whatever control panel is required and using our club PCs we drive the layout, easy peasy

Soft(ware) panels make life very easy, for instance yesterday it became apparent that I had got the physical positions of some fiddle yard points slightly wrong, on a conventional hard panel this would have been a real pain, it took me about 1 minute to fix on the soft panel.
hth,